![]() Shivas Guard: It gives you everything you need (except hp), armor and mana, the slow is also important after you do your black hole in case someone is alive for some reason.īOT:Fuck the IAS given by PT, BOT is always better for Enigma, wasting the tp given by BOT is bad.īKB:To pull out for combo and the strength given could be useful.īlink Dagger: Your an initiator you will need this to do black hole easier.Ģmantles,1circlet,2 pack of tangoes and 2 branchesĮarly Game:Choose mid or bottom,going solo is preferred.Do the last hit method and keep summoning eidelons for pushing.Go home to buy 2 nulls and boots then tp back to your lane,do the same thing over and over again.You may roam around the map for 1-3 kills for 5mins.Buy blink dagger and you can start a clash or something. Midnight pulse is maxed the third because it is not useful early game because enemy heroes wont have big big life for midnight pulse to be a pain. Note: This is probably the best way to play Darchrow, malefice is maxed the second because I maxed conversion first for pushing/farming. Note:This is my favorite ultimate in the game(as long as you have BKB you can kick ass). Level 3 - 70 damage at range, 140 damage close up. Level 2 - 50 damage at range, 100 damage close up. Level 1 - 30 damage at range, 60 damage close up. Summons the powers from the darkest abyss, creating a vortex that sucks enemies within 400 range closer, dealing damage. Note:This is a great mid/late game skill.It synergies well with Black Hole Steeps an area of 300 AOE in dark magic, causing all opponents who dare enter to take damage. Note:This skill is maxed ASAP, why? because I concentrate on a farmer/pushing Enigma. Lesser Eidolon Eidolon Greater Eidolon Dire Eidolonĭamage type:Normal Normal Piercing PiercingĪll Eidolons have average movespeed, 450 range, heavy armor type, and 33% magic resistant. Splits a friendly creep into 3 malevolant aspects of itself, coming under your control. Note:A very nice skill indeed,if at level 4 malefice it deals 240 damage and a 6 second over all stun! Str: 16 + 2.1 | Agi: 14 + 1 | Int: 20 + 3.4Īttack Speed: 1.46 (+ 14% IAS) | Armor: 4įocuses Darchow’s hatred on a target, causing it to take damage over time and become repeatedly stunned. Range: 500 | | Move Speed: 300 | Primary: INT Writer’s Foreword:I have decided to write a short guide for enigma because I have seen its true power and I have made destruction in pub games.I wrote this guide to share my knowledge of enigma. This guide was created by louie_law, thanks!
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